Nebraska 3 Computer Science and Technology
50 Standards
3.BT.1
Use proper posture and ergonomics.
3.BT.2
Locate and use letter and number keys with left and right hand placement.
3.BT.3
Locate and use correct finger/hand for spacebar, enter, and shift key.
3.BT.4
Gain proficiency and speed in keyboarding. (Type 5 words per grade level beginning at 2nd grade.)
3.BT.5
Organize files and folders.
3.BT.6
Manage files and save documents.
3.BT.7
Turn on the computer.
3.BT.8
Login and logoff the computer.
3.BT.9
Use a pointing device to click menus and icons.
3.BT.10
Open programs, web apps, and documents.
3.BT.11
Use buttons and media players.
3.BT.12
Demonstrate an understanding of the relationship between hardware and software.
3.BT.14
Identify major computer components.
3.BT.15
Describe the components and functions of computers and networks.
3.BT.16
Apply strategies for identifying and solving routine problems that occur during everyday computer use.
3.P.2
Use menu/tool bar functions, such as font size, font style, line spacing to format a document.
3.P.3
Highlight, copy, and paste text.
3.P.4
Copy, paste, insert, and resize images within the documents and from outside sources.
3.P.5
Proofread and edit writing using appropriate resources (spell checker, grammar checker, thesaurus).
3.P.10
Enter and edit data and perform calculations using formulas.
3.P.11
Demonstrate and understanding of recording, organizing, and graphing information.
3.P.12
Identify and explain terms and concepts related to spreadsheets. (i.e. cells, columns, rows, values, charts, graphs).
3.P.13
Use mathematical symbols appropriately.
3.P.14
Use to make predictions, solve problems, and draw conclusions.
3.P.19
Create, edit, format text.
3.P.20
Create a series of slides and organize them to present research or convey data.
3.P.21
Copy, paste, insert, and resize images within the slides and from outside sources.
3.DM.1
Watch videos and use play, pause, rewind, and forward buttons.
3.DM.3
Use painting/drawing tools and other applications to create and edit work.
3.DM.4
Create media for a variety of audiences and purposes with the use of appropriate transitions and animations to add interest.
3.DC.1
Demonstrate compliance of Responsible Use Policy and classroom rules regarding technology use and networks.
3.DC.2
Explain responsible uses of technology and digital information and describe potential consequences of inappropriate use.
3.DC.3
Identify and explain the strategies for the safe and efficient use of computers (passwords, virus protection software, etc.).
3.DC.4
Demonstrate save e-mail practices and appropriate e-mail etiquette.
3.DC.5
Identify cyberbullying and describe strategies to deal with such a situation.
3.DC.6
Explore social and ethical impacts of technology.
3.DC.7
Recognize and describe the potential risks and dangers associated with online communication.
3.DC.11
Explain fair use guidelines for copyrighted material (images, music, videos, etc.).
3.R.1
Use internet browser and search engines and online directories, compare the differences, and explain how the disseminate information.
3.R.2
Identify careers and industry opportunities.
3.CC.1
Collaborate using technology.
3.CC.2
Use a variety of age-appropriate technologies to communicate and exchange ideas.
3.CC.3
Create projects that use text, graphics, audio and video to communicate ideas.
3.CC.4
Evaluate presentations for organization, content, design, and appropriateness of citation.
3.CS.1
Create algorithms, or series of ordered steps, to solve problems.
3.CS.2
Decompose a problem into smaller more manageable parts.
3.CS.3
Collect, analyze, and represent data effectively.
3.CS.4
Demonstrate and understanding of how information is represented, stored, and processed by a computer.
3.CS.8
Write programs using visual (block-based) programming languages (scratch, code.org).
3.CS.9
Create and modify animations, and present work to others.